Auburn University's First Major League Hacking Event!

We are Auburn University’s first-ever programming event organized by students, for students. With this hackathon, Auburn University's Computer Science & Software Engineering strives to promote technical innovation and highlight students’ skills and abilities. Partnering with Major League Hacking (MLH) for the first time, we aim to bring out the best and brightest students, not just from Auburn University but from other universities all over the United States.

On February 2, 2019, this 24-hour, full-steam-ahead event will challenge participants to learn, think outside the box, and push the limits on what they can build using technology.

For more information, please visit our official website at

View full rules


Participants must be either officially enrolled students at Auburn University OR students aged 19 or older from any university.

Teams may contain anywhere from 1 to 4 members.


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Dr. Kai Chang
Auburn University

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Dr. Saad Biaz
Auburn University

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Emily Traylor
Fullsteam LLC

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Zack Butcher

Judging Criteria

  • Status of Solution
    Does it work?
  • Practicality
    How does your solution address a common problem?
  • Difficulty of Tech Stack
    How involved are the tools you are using in your solution?
  • Visual Design
    How aesthetically appealing is your solution?
  • Presentation and Team Dynamics
    How well does your team work together to deliver your solution?